Archive for the 'Thrillhouse17' Category

Critical Strike Episode 17

Tuesday, February 19th, 2008

The gents over at the Critical Strike podcast were kind enough to let Chiahippo (of PSHRadio fame) on their 17th show. Swing on over to www.critical-strike.org and give them a listen.

This episode we were joined by Mr Chiahippo, one of the co-hosts from PSH Radio, and we missed our very own Keith Harbourt. Here are some of the things we discussed:

  • What we’ve been up to
  • Mandatory Playstation 3 game installs
  • 16% failure rate on the Xbox 360
  • Video game music challenge
  • GDC predictions and what we REALLY want to see

Direct Download

Satin Silver Dual Shock 3, Hints at USA Release Date?

Sunday, February 10th, 2008

Looks like Play-Asia is taking pre-orders for a satin silver Dual shock 3 (Japan version).

If interested, it’ll run you 60 bucks (plus shipping). While this isn’t exactly newsworthy, Sony’s released different colors before, the ship date might be: March 6th. Could this be the official US release date? Japan has had the DS3 for some time now, and Sony hasn’t announced when other territories might get rumble, saying simply “spring”.

Well, it’s practically spring. And would be nice to have this piece of “last gen tech” available for purchase.

If you’re thinking of getting a DS3, I highly recommend it. The bit of added weight and vibration make it an incredibly solid controller.

Twisted Metal Coming to PS3!

Thursday, February 7th, 2008

Who’s happy? I’m happy.

How excited am I about this? Incredibly. Twisted Metal 1 and 2 consumed hours of my life. Twisted Metal 3 and 4 were…pretty damn bad. Twisted Metal Black was a return to form for the franchise.

While no details were announced about what features this new Twisted Metal will include, or when it will be released, a very important detail was included: David Jaffe will be taking the wheel. So it’ll be great.

My wish list:

  • 16 player (at least) online play.
  • Every character from Twisted Metal 1 and 2 included.
  • 4 player (at least) online co-op, with a satisfying co-op ending (none of this Twisted Metal 2 no co-op ending crap).
  • Dedicated servers (which may be a reality, given Sony’s track record), with extensive stat tracking.
  • Include redone maps from Twisted Metal 2, especially Paris and Rooftops.
  • More civilians to run over, with plenty of blood.

I can’t wait for this. If I’d have to guess it’ll be 2009.

PSHRadio Episode 10: Thrillhouse est très erroné.

Wednesday, February 6th, 2008

How wrong can Thrillhouse be? Very. Chia and Thrill rip Burnout Paradise apart, subjecting it to “The List” (could this become a recurring segment?). Is No More Heroes simply Killer 8? And Untangle kicks off a new PC segment. All this, and more, on the internet’s least reliable podcast.

Direct download for maximum pleasure.

 
icon for podpress  PSHRadio Episode 10: Thrillhouse est très erroné. [44:01m]: Play Now | Play in Popup | Download

Rez HD Video Review

Sunday, February 3rd, 2008

Thrillhouse17 from PSHRadio.com sits down with Platform Nation to give us a video review for Rez HD

Number Nine: Slightly Aged, Yet Mildly Entertaining

Monday, January 28th, 2008

This podcast is brought to you by Sony Computer Entertainment: Where the games you play are as fun as s#!t.

Recorded a week (or two) ago, Chiahippo and Thrillhouse catch up, discuss CES, and probably spend more time bitching about Xbox Live outages than they should have. Luckily news has been slow, so it’s still slightly relevant.

  • Chia and his Christmas Miracle.
  • Why Dr. Phil’s show is sensationalist trash.
  • How Thrill singlehandedly ended the format war.
  • CES PSP BLU RAY
  • Xbox Live: Being charged for services you get free everywhere else.

Right click to get the show!

 
icon for podpress  Number Nine: Slightly Aged, Yet Mildly Entertaining [51:12m]: Play Now | Play in Popup | Download

Untangle While You Wait

Sunday, January 27th, 2008

Sometimes life has a nasty habit of getting in the way, and keeping you from the things that really matter. Like updating the site, and putting out another show, of course. The good news is that we’ll have another show for you tomorrow. The bad news is that it’s one we recorded a bit ago, so some of the info might be a bit dated at this point. But don’t despare! We’ll have another one soon after, and more to come on a regular schedule.

Until then, how about you sit back, relax, and test your skills at Untangle.

This incredibly addictive, challenging puzzle game offers 17 stages that test your skills and patience. The objective is to “untangle” the picture by dragging the dots, and positioning them so that no lines overlap. Simple, yet complicated. Enjoy.

Some Minor Resistance 2 Details Announced…

Friday, January 11th, 2008

Purchased a PS3 at launch? Then you own Resistance: FOM (a.k.a. The game that carried the PS3 during the barren spring months). Lucky for owners, it was a pretty damn good game, and had a rock solid online multiplayer as well. Now, in 2008, Insomniac looks to bring us its latest installment in the Resistance franchise.

Gamestop’s favorite magazine, Gameinformer, brings exclusive details on Insomniac’s Resistance 2. Hold onto your butts:

  • Nathan Hale’s campaign continues against the Chimera (hopefully with a good ending this time).
  • A separate co-op campaign that can be played either 2 players offline, or 8 players online. (Basically a second campaign? Nice.)
  • Online multiplayer featuring up to 60 players online (with totally kick ass, lag free even-if-you’re-in-Italy-and-playing-with-people-back-home-4000-miles-away-in-the-USA dedicated servers).
  • Newly implemented class system (heavy, special ops, medic) in online play.
  • Partially randomized geometry in certain level spots (We’ll see how this works out. Has the potential to be either great or horrible.)
  • Stat tracking on MyResistance.net (I’m assuming what Bungie does.).

Are you excited yet? Well, if you liked the original Resistance, and still play it online from time to time, you should be. 60 players online at the same time? That is insane. The maps must be gigantic. Is that a record for a console game? I think so. And are they basically including 2 different campaigns, one single player focused and the other for up to 8 people at the same time? Potentially awesome, just hope that they don’t feel like the GRAW co-op missions (tacked on and mildly fun).

Wow, all these great features, I wonder what Sony will charge us monthly to play this game online, since they’re giving us dedicated servers? (Psst, here’s a hint: nothing.)

Insomniac might be my new favorite developer.

Third Party Steps In, Solves Rock Band Woes?

Wednesday, January 9th, 2008

Short recap: Rock Band and Guitar Hero don’t play nice, don’t let you use each other’s guitars on their game. They’ve had well over a month now, and no solution. And what’s worse is that Rock Band guitars aren’t available separately. Enter third party peripherals, created by Nyko.

Announced at CES, this 3rd party guitar will support both games (via a very inelegant switch), let you rock out wirelessly for 80 hours on 3 AA batteries, and will include all the features included in the Rock Band guitar (effects, tilt for star power, hopefully not terrible buttons).

Great, so a solution is on the way, right? If Activision and Harmonix don’t ever resolve this problem, then at least we have an alternative. The problem is that this 3rd party band-aid won’t be available until March. It’s January now. Rock Band came out in November. This is ridiculous. Hope you’re willing to wait a couple more months to play this with friends.

I’m happy I got the 360 version. Activision, Harmonix…you really messed this thing up.

Still Interested In Metal Slug?

Sunday, January 6th, 2008

Recently the Xbox 360 released Metal Slug 3 on Live Arcade, charging 800 points (10 bucks). If you’ve already picked it up, love it and want more, or have held off picking it up because of its high price point, then this is something that might interest you.

For 40 dollars (roughly 3600 MS points after taxes) you can get a collection featuring 7 Metal Slug games including Metal Slug 3. This collection, available for the PS2, PSP and Wii, is the perfect alternative/addition to Microsoft’s offering.

If the Wii version interests you, keep in mind that you’ll need to have a Gamecube controller handy. The game, oddly enough, doesn’t support the classic controller, and using the included wiimote configuration is guaranteed to drive you insane.

If PSP is your choice, then keep in mind you’ll be facing a couple mind-numbingly long load times (sometimes a full minute). The PS2 version has some load times as well, but not near as long (6-8 seconds). Still, if you’re willing to sacrifice online multiplayer and achievements, want to use a functional d-pad, and want a hard copy of the game which will never disappear when/if your 360 breaks/breaks again, then this is a route you might want to take. For the price of 4 Metal Slug games, you can get all 7.